Salve a tutti, ho l'esigenza di sviluppare un server WebSocket in C++, così ho cercato in rete una libreria valida per questo progetto ed ho trovato libwebsocket (http://libwebsockets.org/trac/libwebsockets). Ho installato la libreria seguendo le istruzioni contenute nel file README poi ho provato a compilare uno dei programmi di esempio (un piccolo server di prova) ma durante la compilazione g++ mi ha restituito come errore "libwebsockets.h non trovata" però durante l'installazione non ho riscontrato errori. Qualcuno sa cosa ho sbagliato?
Allego il codice d'esempio che ho tentato di compilare.
Grazie in anticipo!codice:#include <stdio.h> #include <stdlib.h> #include <libwebsockets.h> static int callback_http(struct libwebsocket_context * this, struct libwebsocket *wsi, enum libwebsocket_callback_reasons reason, void *user, void *in, size_t len) { return 0; } static int callback_dumb_increment(struct libwebsocket_context * this, struct libwebsocket *wsi, enum libwebsocket_callback_reasons reason, void *user, void *in, size_t len) { switch (reason) { case LWS_CALLBACK_ESTABLISHED: // just log message that someone is connecting printf("connection established\n"); break; case LWS_CALLBACK_RECEIVE: { // the funny part // create a buffer to hold our response // it has to have some pre and post padding. You don't need to care // what comes there, libwebsockets will do everything for you. For more info see // http://git.warmcat.com/cgi-bin/cgit/libwebsockets/tree/lib/libwebsockets.h#n597 unsigned char *buf = (unsigned char*) malloc(LWS_SEND_BUFFER_PRE_PADDING + len + LWS_SEND_BUFFER_POST_PADDING); int i; // pointer to `void *in` holds the incomming request // we're just going to put it in reverse order and put it in `buf` with // correct offset. `len` holds length of the request. for (i=0; i < len; i++) { buf[LWS_SEND_BUFFER_PRE_PADDING + (len - 1) - i ] = ((char *) in)[i]; } // log what we recieved and what we're going to send as a response. // that disco syntax `%.*s` is used to print just a part of our buffer // http://stackoverflow.com/questions/5189071/print-part-of-char-array printf("received data: %s, replying: %.*s\n", (char *) in, (int) len, buf + LWS_SEND_BUFFER_PRE_PADDING); // send response // just notice that we have to tell where exactly our response starts. That's // why there's `buf[LWS_SEND_BUFFER_PRE_PADDING]` and how long it is. // we know that our response has the same length as request because // it's the same message in reverse order. libwebsocket_write(wsi, &buf[LWS_SEND_BUFFER_PRE_PADDING], len, LWS_WRITE_TEXT); // release memory back into the wild free(buf); break; } default: break; } return 0; } static struct libwebsocket_protocols protocols[] = { /* first protocol must always be HTTP handler */ { "http-only", // name callback_http, // callback 0 // per_session_data_size }, { "dumb-increment-protocol", // protocol name - very important! callback_dumb_increment, // callback 0 // we don't use any per session data }, { NULL, NULL, 0 /* End of list */ } }; int main(void) { // server url will be http://localhost:9000 int port = 9000; const char *interface = NULL; struct libwebsocket_context *context; // we're not using ssl const char *cert_path = NULL; const char *key_path = NULL; // no special options int opts = 0; // create libwebsocket context representing this server context = libwebsocket_create_context(port, interface, protocols, libwebsocket_internal_extensions, cert_path, key_path, -1, -1, opts); if (context == NULL) { fprintf(stderr, "libwebsocket init failed\n"); return -1; } printf("starting server...\n"); // infinite loop, to end this server send SIGTERM. (CTRL+C) while (1) { libwebsocket_service(context, 50); // libwebsocket_service will process all waiting events with their // callback functions and then wait 50 ms. // (this is a single threaded webserver and this will keep our server // from generating load while there are not requests to process) } libwebsocket_context_destroy(context); return 0; }

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