codice:
stop();
checkData = new Object();
checkData.onLoad = function( success ) {
// this.referer sara' uguale a myLoad
if (success){
trace( 'caricato' );
play();
}
else {
trace( 'nada' );
}
}
checkData.onLoadProgress = function() {
var bl = Number( this.referer.getBytesLoaded() );
var tl = Number( this.referer.getBytesTotal() );
var perc = Math.floor( ( bl / tl ) * 100 );
if( perc != NaN && perc != Infinity ) {
trace( perc );
}
}
checkData.__interval = setInterval( checkData, 'onLoadProgress', 20 );
myLoad = new LoadVars();
myLoad.path = this;
myLoad.onLoad = function(success){
clearInterval( checkData.__interval );
checkData.onLoad( success );
}
checkData.referer = myLoad;
myLoad.load("settings.txt");