qualcuno riesce a spiegarmi in modo semplice come funziona questa classe?
codice:public class Whiteboard extends JPanel { private String wb_name; private Point start; private Point stop; private UserSession usersession; private Shape shape; private String stroke; private Path2D path = new Path2D.Double(); public Whiteboard(String name, UserSession usersession) { wb_name = name; this.usersession = usersession; setBackground(Color.white); PathListener listener = new PathListener(); addMouseListener(listener); addMouseMotionListener(listener); this.setVisible(true); } public void paintComponent(Graphics gc) { super.paintComponent(gc); Graphics2D g2 = (Graphics2D) gc; if (start != null && stop != null) { BasicStroke stroke = new BasicStroke(1); Shape strokedShape = stroke.createStrokedShape(shape); g2.draw(strokedShape); g2.fill(strokedShape); } } public String getName() { return wb_name; } public void setName(String name) { wb_name = name; } private class PathListener extends MouseAdapter { public void mousePressed(MouseEvent event) { start = event.getPoint(); shape = path; } public void mouseDragged(MouseEvent event) { stop = event.getPoint(); path = (Path2D) shape; path.moveTo(start.x, start.y); path.lineTo(stop.x, stop.y); shape = path; start = stop; repaint(); } public void mouseReleased(MouseEvent event) { path = (Path2D) shape; try { path.closePath(); } catch (Exception ingore) { } shape = path; repaint(); } } }