Quando vado a compilare mi da questo errore:

terms does not evaluate to a function taking 2 arguments.

l'errore viene ripetuto in tutte le funzioni del programma.
Queste funzioni servono per verificare l'efficenza degli algoritmi di ordinamento, sono state dichiarate in un file cpp allegato e i prototipi in un file .h incluso all'inizio.
boh...


Il form è questo:
codice:
#pragma once
#include "mio.h"
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <windows.h>
#include <string.h>


namespace EfficenzaOrdinamenti {

	using namespace System;
	using namespace System::ComponentModel;
	using namespace System::Collections;
	using namespace System::Windows::Forms;
	using namespace System::Data;
	using namespace System::Drawing;

	/// <summary>
	/// Summary for Form1
	///
	/// WARNING: If you change the name of this class, you will need to change the
	///          'Resource File Name' property for the managed resource compiler tool
	///          associated with all .resx files this class depends on.  Otherwise,
	///          the designers will not be able to interact properly with localized
	///          resources associated with this form.
	/// </summary>
	public ref class Form1 : public System::Windows::Forms::Form
	{
	public:
		Form1(void)
		{
			InitializeComponent();
			//
			//TODO: Add the constructor code here
			//
		}

	protected:
		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		~Form1()
		{
			if (components)
			{
				delete components;
			}
		}
	private: System::Windows::Forms::Button^  Start;
	private: System::Windows::Forms::Label^  label1;

	private: System::Windows::Forms::Label^  label2;

	protected: 

	protected: 

	protected: 

	protected: 


	private: System::Windows::Forms::Label^  label3;
	private: System::Windows::Forms::Label^  label4;
	private: System::Windows::Forms::Label^  label5;
	private: System::Windows::Forms::Label^  label6;
	private: System::Windows::Forms::TextBox^  simpleSort;
	private: System::Windows::Forms::TextBox^  selectionSort;
	private: System::Windows::Forms::TextBox^  bubbleSort;
	private: System::Windows::Forms::TextBox^  insertionSort;
	private: System::Windows::Forms::TextBox^  quickSort;







	private: System::Windows::Forms::TextBox^  num;
	private: System::Windows::Forms::Label^  label7;
	private: System::Windows::Forms::Label^  label8;


	private:
		/// <summary>
		/// Required designer variable.
		/// </summary>
		System::ComponentModel::Container ^components;

#pragma region Windows Form Designer generated code
		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		void InitializeComponent(void)
		{
			this->Start = (gcnew System::Windows::Forms::Button());
			this->label1 = (gcnew System::Windows::Forms::Label());
			this->label2 = (gcnew System::Windows::Forms::Label());
			this->label3 = (gcnew System::Windows::Forms::Label());
			this->label4 = (gcnew System::Windows::Forms::Label());
			this->label5 = (gcnew System::Windows::Forms::Label());
			this->label6 = (gcnew System::Windows::Forms::Label());
			this->simpleSort = (gcnew System::Windows::Forms::TextBox());
			this->selectionSort = (gcnew System::Windows::Forms::TextBox());
			this->bubbleSort = (gcnew System::Windows::Forms::TextBox());
			this->insertionSort = (gcnew System::Windows::Forms::TextBox());
			this->quickSort = (gcnew System::Windows::Forms::TextBox());
			this->num = (gcnew System::Windows::Forms::TextBox());
			this->label7 = (gcnew System::Windows::Forms::Label());
			this->label8 = (gcnew System::Windows::Forms::Label());
			this->SuspendLayout();
			// 
			// Start
			// 
			this->Start->Location = System::Drawing::Point(86, 305);
			this->Start->Name = L"Start";
			this->Start->Size = System::Drawing::Size(129, 63);
			this->Start->TabIndex = 0;
			this->Start->Text = L"Start";
			this->Start->UseVisualStyleBackColor = true;
			this->Start->Click += gcnew System::EventHandler(this, &Form1::button1_Click);
			// 
			// label1
			// 
			this->label1->AutoSize = true;
			this->label1->Location = System::Drawing::Point(47, 51);
			this->label1->Name = L"label1";
			this->label1->Size = System::Drawing::Size(57, 13);
			this->label1->TabIndex = 1;
			this->label1->Text = L"SimpleSort";
			// 
			// label2
			// 
			this->label2->AutoSize = true;
			this->label2->Location = System::Drawing::Point(47, 91);
			this->label2->Name = L"label2";
			this->label2->Size = System::Drawing::Size(70, 13);
			this->label2->TabIndex = 2;
			this->label2->Text = L"SelectionSort";
			// 
			// label3
			// 
			this->label3->AutoSize = true;
			this->label3->Location = System::Drawing::Point(47, 130);
			this->label3->Name = L"label3";
			this->label3->Size = System::Drawing::Size(59, 13);
			this->label3->TabIndex = 3;
			this->label3->Text = L"BubbleSort";
			// 
			// label4
			// 
			this->label4->AutoSize = true;
			this->label4->Location = System::Drawing::Point(47, 168);
			this->label4->Name = L"label4";
			this->label4->Size = System::Drawing::Size(66, 13);
			this->label4->TabIndex = 4;
			this->label4->Text = L"InsertionSort";
			// 
			// label5
			// 
			this->label5->AutoSize = true;
			this->label5->Location = System::Drawing::Point(47, 204);
			this->label5->Name = L"label5";
			this->label5->Size = System::Drawing::Size(54, 13);
			this->label5->TabIndex = 5;
			this->label5->Text = L"QuickSort";
			// 
			// label6
			// 
			this->label6->AutoSize = true;
			this->label6->Location = System::Drawing::Point(47, 9);
			this->label6->Name = L"label6";
			this->label6->Size = System::Drawing::Size(85, 13);
			this->label6->TabIndex = 6;
			this->label6->Text = L"Numero di prove";
			// 
			// simpleSort
			// 
			this->simpleSort->Location = System::Drawing::Point(138, 48);
			this->simpleSort->Name = L"simpleSort";
			this->simpleSort->Size = System::Drawing::Size(100, 20);
			this->simpleSort->TabIndex = 7;
			// 
			// selectionSort
			// 
			this->selectionSort->Location = System::Drawing::Point(137, 88);
			this->selectionSort->Name = L"selectionSort";
			this->selectionSort->Size = System::Drawing::Size(100, 20);
			this->selectionSort->TabIndex = 8;
			// 
			// bubbleSort
			// 
			this->bubbleSort->Location = System::Drawing::Point(137, 127);
			this->bubbleSort->Name = L"bubbleSort";
			this->bubbleSort->Size = System::Drawing::Size(100, 20);
			this->bubbleSort->TabIndex = 9;
			// 
			// insertionSort
			// 
			this->insertionSort->Location = System::Drawing::Point(137, 165);
			this->insertionSort->Name = L"insertionSort";
			this->insertionSort->Size = System::Drawing::Size(100, 20);
			this->insertionSort->TabIndex = 10;
			// 
			// quickSort
			// 
			this->quickSort->Location = System::Drawing::Point(137, 201);
			this->quickSort->Name = L"quickSort";
			this->quickSort->Size = System::Drawing::Size(99, 20);
			this->quickSort->TabIndex = 11;
			// 
			// num
			// 
			this->num->Location = System::Drawing::Point(138, 6);
			this->num->Name = L"num";
			this->num->Size = System::Drawing::Size(35, 20);
			this->num->TabIndex = 12;
			this->num->Text = L"1";
			// 
			// label7
			// 
			this->label7->AutoSize = true;
			this->label7->Location = System::Drawing::Point(66, 238);
			this->label7->Name = L"label7";
			this->label7->Size = System::Drawing::Size(172, 13);
			this->label7->TabIndex = 13;
			this->label7->Text = L"Inserire numero di prove desiderato";
			// 
			// label8
			// 
			this->label8->AutoSize = true;
			this->label8->Location = System::Drawing::Point(68, 260);
			this->label8->Name = L"label8";
			this->label8->Size = System::Drawing::Size(168, 13);
			this->label8->TabIndex = 14;
			this->label8->Text = L"(predefinito 1) quindi premere Start";
			// 
			// Form1
			// 
			this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
			this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
			this->ClientSize = System::Drawing::Size(290, 401);
			this->Controls->Add(this->label8);
			this->Controls->Add(this->label7);
			this->Controls->Add(this->num);
			this->Controls->Add(this->quickSort);
			this->Controls->Add(this->insertionSort);
			this->Controls->Add(this->bubbleSort);
			this->Controls->Add(this->selectionSort);
			this->Controls->Add(this->simpleSort);
			this->Controls->Add(this->label6);
			this->Controls->Add(this->label5);
			this->Controls->Add(this->label4);
			this->Controls->Add(this->label3);
			this->Controls->Add(this->label2);
			this->Controls->Add(this->label1);
			this->Controls->Add(this->Start);
			this->Name = L"Form1";
			this->Text = L"Verifica efficenza algoritmi";
			this->ResumeLayout(false);
			this->PerformLayout();

		}
#pragma endregion
	private: System::Void button1_Click(System::Object^  sender, System::EventArgs^  e) {
	
	#define MAX 10000

	float v[MAX], v2[MAX];
    float t0, t1, speed;
    int i, n, m;
	m = MAX;

    time_t tempo;
    tempo = time (NULL);               
    srand ( tempo );

    for ( i=0; i<m ; i++ )                           
       v[i]= ((((float)rand())/RAND_MAX)*m);

	n = Convert::ToInt32 ( num->Text );
	
	if ( n>1 ){

    //calcolo tempo simpleSort
	for ( i=0 ; i<n ; i++ ) {
		memcpy ( v2, v, m*sizeof(float) );
		t0= GetTickCount();
		simpleSort ( v2, m );
		t1= GetTickCount();
		speed += ( t1-t0 );
	}
	simpleSort->Text = Convert::ToString ( speed/(float)n );


	//calcolo tempo selectionSort
	for ( i=0 ; i<n ; i++ ) {
	memcpy ( v2, v, m*sizeof(float));
    t0= GetTickCount();
    selectionSort ( v2, m );
    t1= GetTickCount();
	}
	selectionSort->Text = Convert::ToString ( speed/(float)n );
	for ( i=0 ; i<n ; i++ ) {
    //calcolo tempo bubbleSort

    memcpy ( v2, v, m*sizeof(float));
    t0= GetTickCount();
    bubbleSort ( v2, m );
    t1= GetTickCount();
	}
	bubbleSort->Text = Convert::ToString ( speed/(float)n );

    //calcolo tempo insertionSort
	for ( i=0 ; i<n ; i++ ) {
    memcpy ( v2, v, m*sizeof(float));
    t0= GetTickCount();
    insertionSort ( v2, m );
    t1= GetTickCount();
	}
	insertionSort->Text = Convert::ToString ( speed/(float)n );

    //calcolo tempo quickSort
	for ( i=0 ; i<n ; i++ ) {
    memcpy ( v2, v, m*sizeof(float));
    t0= GetTickCount();
    quickSort ( v2, m );
    t1= GetTickCount();
	}
	quickSort->Text = Convert::ToString ( speed/(float)n );

	}

			 }
};
}






Il file cpp eccolo:



codice:
#include "stdafx.h"

void swap ( float*a, float*b ) {

	  float help;
	  help= *a;
	  *a= *b;
	  *b= help;
}

//simpleSort
void simpleSort (float *v, int n ) {

		int i, j;

		for ( i=0 ; i<n ; i++ ) 
		   for ( j=i+1; j < n ; j++)
			  if ( v[i]>v[j] )
				  swap ( &v[i],&v[j]);
}


//selectionSort
void selectionSort( float *v, int n ) {
    int i, j, p;
    float min;

    for ( i=0; i<n-1 ; i++ ) {
       min = v[i];
       p = i;
       for ( j=i+1 ; j<n ; j++ )
          if (v[j]<min){
             min = v[j];
             p = j;
        }
       v[p] = v[i];
       v[i] = min;
	}
}

//bubbleSort
void bubbleSort( float *v, int n ) {
  int i, j, temp;
  int test;
  for ( i=n-1 ; i>0 ; i-- ) {
    test = 0;
	for ( j=0 ; j<i ; j++ ) 
		if ( v[j]>v[j+1] ) {
        swap ( &v[j], &v[j+1] );
        test = 1;
      }
    if ( test==0 ) break;
  } 

}

//insertionSort
void insertionSort (float*v, int n) {

    int i, j;
    float app;

    for ( i=1 ; i<n ; i++ ) {
        app = v[i];
        j = i-1;
		while ( (j>=0) && (v[j]>app) ) {
            v[j+1] = v[j];
            j--;
            }
            v[j+1] = app;
    }

}


//quickSort
void sort( float *v, int beg, int end ) {
	if ( end>beg+1 ) {
		int piv = v[beg], l=beg+1, r=end;
		while ( l<r ) {
			if ( v[l]<=piv )
				l++;
			else
				swap( &v[l], &v[--r] );
		}
		swap( &v[--l], &v[beg] );
		sort( v, beg, l );
		sort( v, r, end );
	}
}
void quickSort( float *v, int n ) {
	sort ( v, 0, n-1 );
}




E questo è il .h





codice:
void swap ( float*a, float*b );
void simpleSort ( float *v, int n );
void selectionSort ( float *v, int n );
void bubbleSort ( float *v, int n );
void insertionSort ( float *v, int n );
void sort ( float *v, int beg, int end );
void quickSort ( float *v, int n );


HELPPPPPP