Volevo caricare delle immagini con questo script che in passato ho usato per caricare degli swf..
però non funge con i jpg![]()
codice:function loadImage(_index){ if(_index != undefined && _index != ""){ this.preloader.bar._xscale = 0; this.preloader.info.text = ""; this.imagermenu.loadMovie("immagini_design/d" + _index + ".swf"); this.onEnterFrame = function(){ var car = this.imagermenu.getBytesLoaded(); var tot = this.imagermenu.getBytesTotal(); if(car != undefined && car > 100){ if(!this.loading){ this.preloader._visible = 1; this.loading = true; } var perc = Math.round((car * 100) / tot); this.preloader.bar._xscale = perc; this.preloader.info.text = "Loading menu " + this._index + " - " + perc + "%"; trace(perc); if(car >= tot){ this.preloader._visible = 0; this.initialized = true; this.loading = false; delete this.onEnterFrame; this.gotoAndPlay("in"); } } }; } } this.preloader._visible = 0; if(this._index != undefined) loadImage(this._index); stop();
sul pulsante:
codice:d1.onRelease = function() { _root.imagermenu._index = 1; if (_root.imagermenu.initialized && _root.imagermenu._currentframe == 16) { _root.imagermenu.gotoAndPlay("out"); } else { _root.imagermenu.loadImage(_root.imagermenu._index); } };
Help...![]()

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