Ho un filmato flash che contiene questo codice:

function btnBack()
{
--tmpVal;
_root.movLoad.gotoAndPlay("wait");
if (tmpVal < 1)
{
tmpVal = parseInt(myVars.loop);
} // end if
displayData(tmpVal);
} // End of the function
function btnNext()
{
++tmpVal;
_root.movLoad.gotoAndPlay("wait");
if (tmpVal > parseInt(myVars.loop))
{
tmpVal = 1;
} // end if
displayData(tmpVal);
} // End of the function
function displayData(tmpLoop)
{
_root.movStats.title = eval("myVars.ttl_" + tmpLoop);
_root.movStats.statHdr1 = eval("myVars.hdr_" + tmpLoop + "_1");
_root.movStats.statVal1 = eval("myVars.val_" + tmpLoop + "_1");
_root.movStats.statHdr2 = eval("myVars.hdr_" + tmpLoop + "_2");
_root.movStats.statVal2 = eval("myVars.val_" + tmpLoop + "_2");
_root.movStats.statHdr3 = eval("myVars.hdr_" + tmpLoop + "_3");
_root.movStats.statVal3 = eval("myVars.val_" + tmpLoop + "_3");
_root.movStats.statHdr4 = eval("myVars.hdr_" + tmpLoop + "_4");
_root.movStats.statVal4 = eval("myVars.val_" + tmpLoop + "_4");
} // End of the function
function cycleStats()
{
if (loopVal > parseInt(myVars.loop))
{
loopVal = 1;
} // end if
displayData(loopVal);
_root.movLoad.gotoAndPlay("start");
tmpVal = loopVal;
++loopVal;
} // End of the function
_global.loopVal = 1;
_global.tmpVal = 99;
movStats.title = "Stand by... Loading...";
myVars = new LoadVars();
myVars.load("jsfiles/tickerData.php");
myVars.onLoad = function (success)
{
if (success)
{
_root.cycleStats();
}
else
{
_root.movStats.title = "ERROR: Data Not Found";
} // end else if
};
stop ();
ora il problema è che il filmato si trova sul mio server mentre la pagina php su un'altro, io so già che flash non comunica con server esterni, c'è un modo per raggirare la questione?