codice:import sys import pygame from pygame.locals import * pygame.init() screen = pygame.display.set_mode([600, 300]) cur = pygame.image.load("cursor.extension") curbox = cur.get_rect() while(1): for event in pygame.events.get(): if event.type == MOUSEMOVE: curbox.x, curbox.y = pygame.mouse.get_pos() elif event.type == QUIT: pygame.quit() sys.exit(0) screen.fill((0, 0, 0)) screen.blit(cur, curbox) screen.flip()![]()