questo e il codice completo che si vede nel programma. Ciao
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
<title>Galleria di foto per Web di Adobe</title>
<script type="text/javascript" src="flashobject.js"></script>
<script type="text/javascript">
window.onload = function() {
if ((window.document.getElementById) && (window.document.getElementById('gallery').focus)) {
window.document.getElementById('gallery').focus();
}
}
</script>
<style type="text/css">
/* hide from ie5 mac \*/
html {
height: 100%;
overflow: hidden;
}
#flashcontent {
height: 100%;
}
/* end hide */
body {
height: 100%;
margin: 0;
padding: 0;
background-color: #ffffff;
}
</style>
</head>
<body>
<div style="display:none">
<div>%FLASH%</div>
<div>Galleria di foto per Web di Adobe</div>
<div></div>
<div>22-06-2007</div>
<div></div>
<div></div>
<div>#F0F0F0</div>
<div>#FFFFFF</div>
<div>#000000</div>
<div>#0000FF</div>
<div>#800080</div>
<div>#FF0000</div>
<div>.jpg</div>
<div></div>
<div></div>
<div></div>
<div></div>
</div>
<div id="flashcontent">
<script language="JavaScript" type="text/javascript">
// <![CDATA[
var myFlashObject = new FlashObject("gallery.swf", "gallery", "100%", "100%", 6, "#000000");
myFlashObject.addParam("scale", "noscale");
myFlashObject.addVariable("request", getQueryParamValue("image"));
myFlashObject.addVariable("photosXmlFile", "photos.xml");
myFlashObject.addVariable("configXmlFile", "galleryconfig.xml");
myFlashObject.write();
// ]]>
</script>
<noscript>
Per visualizzare questo contenuto dovete prima abilitare JavaScript.
</noscript>
</div>
</body>
</html>

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