questo e il codice completo che si vede nel programma. Ciao

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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">

<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">

<head>

<meta http-equiv="content-type" content="text/html; charset=utf-8" />

<title>Galleria di foto per Web di Adobe</title>



<script type="text/javascript" src="flashobject.js"></script>



<script type="text/javascript">



window.onload = function() {

if ((window.document.getElementById) && (window.document.getElementById('gallery').focus)) {

window.document.getElementById('gallery').focus();

}

}



</script>



<style type="text/css">

/* hide from ie5 mac \*/

html {

height: 100%;

overflow: hidden;

}



#flashcontent {

height: 100%;

}

/* end hide */



body {

height: 100%;

margin: 0;

padding: 0;

background-color: #ffffff;

}



</style>



</head>

<body>



<div style="display:none">

<div>%FLASH%</div>



<div>Galleria di foto per Web di Adobe</div>

<div></div>

<div>22-06-2007</div>

<div></div>

<div></div>



<div>#F0F0F0</div>

<div>#FFFFFF</div>

<div>#000000</div>

<div>#0000FF</div>

<div>#800080</div>

<div>#FF0000</div>



<div>.jpg</div>

<div></div>

<div></div>

<div></div>

<div></div>

</div>



<div id="flashcontent">

<script language="JavaScript" type="text/javascript">

// <![CDATA[

var myFlashObject = new FlashObject("gallery.swf", "gallery", "100%", "100%", 6, "#000000");
myFlashObject.addParam("scale", "noscale");
myFlashObject.addVariable("request", getQueryParamValue("image"));
myFlashObject.addVariable("photosXmlFile", "photos.xml");
myFlashObject.addVariable("configXmlFile", "galleryconfig.xml");
myFlashObject.write();

// ]]>

</script>



<noscript>

Per visualizzare questo contenuto dovete prima abilitare JavaScript.

</noscript>

</div>



</body>

</html>