Originariamente inviato da pilovis
Dal loro sito:


Getting the remake to work with Linux is a matter of extracting the sources, executing make and copying the binary (it's called f1s) to the directory where the datafiles are.

estrearre i sorgenti, fare il make e copiare il file binario "f1s" nella directory dei datafiles
Appunto, ma mi da errore......
qualcuno ci capisce qualcosa?

codice:
$ make
c++ -c -g3 -O3 2DCMC.cpp -o 2DCMC.o `sdl-config --cflags` -I/usr/local/include/SDL
c++ -c -g3 -O3 RoadPiece.cpp -o RoadPiece.o `sdl-config --cflags` -I/usr/local/include/SDL
c++ -c -g3 -O3 state_gamestart.cpp -o state_gamestart.o `sdl-config --cflags` -I/usr/local/include/SDL
CCar.h:129: error: 'F1SpiritGame' has not been declared
CCar.h:175: error: 'CTrack' has not been declared
CCar.h:205: error: 'CTrack' has not been declared
CCar.h:226: error: ISO C++ forbids declaration of 'F1SpiritGame' with no type
CCar.h:226: error: expected ';' before '*' token
ReplayInfo.h:53: error: ISO C++ forbids declaration of 'F1SpiritGame' with no type
ReplayInfo.h:53: error: expected ';' before '*' token
ReplayInfo.h:54: error: 'F1SpiritGame' has not been declared
make: *** [state_gamestart.o] Error 1