Scusate il disturbo, ho risolto trovando questo codice in giro.
Si tratta di ridisegnare la foto con la classe bitmap ^^codice:onLoad(){ loader.loadMovie("example.jpg"); this.onEnterFrame = function(){ picBytesLoaded = this.loader.getBytesLoaded(); picTotalBytes = this.loader.getBytesTotal(); if (picBytesLoaded > 2 && picBytesLoaded==picTotalBytes && this.loader._width!=0) { this.loader.cacheAsBitmap(); this.createEmptyMovieClip("spSmoothMovie", this.getNextHighestDepth()); this.curImg = new flash.display.BitmapData(this.loader._width,this.loader._height); this.spSmoothMovie.attachBitmap(this.curImg, 2, "auto", true); this.curImg.draw(this.loader); this.spSmoothMovie._X = this.loader._X; this.spSmoothMovie._Y = this.loader._Y; this.loader.unloadMovie(); this.spSmoothMovie._rotation = 12; delete this.onEnterFrame; } } }

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