Nel libro Cross-Platform GUI Programming with wxWidgets viene trattato lo sviluppo di applicazioni dotate di GUI mediante l'uso della libreria wxWidgets.
Il 17mo capitolo è dedicato al multithreading:
Chapter 17: Writing multithreaded applications
When to use threads, and when not to; using wxThread; thread creation; starting the thread; how to pause a thread or wait for an external condition; termination; synchronization objects; wxMutex; deadlocks; wxCriticalSection; wxCondition; wxSemaphore; the wxWidgets thread sample; alternatives to multithreading: wxTimer, idle time processing, and yielding.

Rispondi quotando