Ok, l'errore c'è perchè le azioni vengono compiute prima che Main venga aggiunto allo stage, ma se modifichi la classe in questa maniera, funziona (almeno a me funziona):

Codice PHP:
package code
{
    
import flash.display.MovieClip;
    
import flash.events.Event;
    
import flash.events.MouseEvent;
    
    public class 
Main extends MovieClip
    
{
        private var 
menu_array:Array;
        private var 
section_array:Array;
        
        private var 
currentSection:int=0;
        private var 
nextSection:int;
        
        public function 
Main()
        {
            
init();
        }
        
        private function 
init():void
        
{
            
addEventListener(Event.ADDED_TO_STAGEadded);
        }
        private function 
added(evt:Event):void
        
{
            
removeEventListener(Event.ADDED_TO_STAGEadded);
            
menu_array=new Array(menu_mc.menu1_mc,menu_mc.menu2_mc,menu_mc.menu3_mc,menu_mc.menu4_mc,menu_mc.menu5_mc);
            
section_array=new Array(section1_mc,section2_mc,section3_mc,section4_mc,section5_mc);
            
            
stage.frameRate=31;
            
            
stopAll();
            
            
addMenuEvents();
            
            
hideCurrentSection();
        }
        
        private function 
stopAll():void
        
{
            for(var 
i:int=0;menu_array.length;i++)
            {
                
menu_array[i].gotoAndStop(1);
                
section_array[i].stop();
            }
        }
        
        private function 
addMenuEvents():void
        
{
            for(var 
i:int=0;menu_array.length;i++)
            {
                
menu_array[i].mouseChildren=false;
                
menu_array[i].buttonMode=true;
                
                
menu_array[i].id=i;
                
menu_array[i].isPressed=false;
                
                
menu_array[i].addEventListener(MouseEvent.MOUSE_OVER,setOver);
                
menu_array[i].addEventListener(MouseEvent.MOUSE_OUT,setOut);
                
menu_array[i].addEventListener(MouseEvent.MOUSE_DOWN,setDown);
                
menu_array[i].addEventListener(MouseEvent.MOUSE_UP,setUp);
            }
        }
        
        private function 
setOver(evt:MouseEvent):void
        
{
            if(
evt.target.isPressed==false)
                
evt.target.gotoAndStop(2);
        }
        
        private function 
setOut(evt:MouseEvent):void
        
{
            if(
evt.target.isPressed==false)
                
evt.target.gotoAndStop(1);
        }
        
        private function 
setDown(evt:MouseEvent):void
        
{
            
nextSection=evt.target.id;
            
checkState(evt.target.id);
            
            
evt.target.gotoAndStop(3);
            
hideCurrentSection();
            
            
currentSection=evt.target.id;
        }
        private function 
setUp(evt:MouseEvent):void
        
{
            if(
evt.target.isPressed==false)
                
evt.target.gotoAndStop(1);
        }
        
        private function 
checkState(n:int):void
        
{
            for(var 
i:int=0;menu_array.length;i++)
            {
                if(
i==n)
                    
menu_array[i].isPressed=true;
                else
                {
                    
menu_array[i].isPressed=false;
                    
menu_array[i].gotoAndStop(1);
                }
            }
        }
        
        private function 
hideCurrentSection():void
        
{
            
section_array[currentSection].gotoAndPlay(31);
            
showSection();
        }
        
        private function 
showSection():void
        
{
            
section_array[nextSection].gotoAndPlay(2);
        }
    }