Ti basta una normale forward declaration:
codice:#pragma once #include <vector> #include <string> #include "wm4matrix4.h" #include "BaseObject.h" // Forward declaration class CNodeBase; namespace Wm4 { // Ora il typedef typedef Pointer<CNodeBase> CNodeBasePtr; } // Ora la dichiarazione vera e propria class CNodeBase : public CBaseObject { public: CNodeBase(void); virtual ~CNodeBase(void); virtual void Remove(const CNodeBase& pNode){}; virtual void Insert(CNodeBase* pNode){}; virtual CNodeBase* GetAt(int pos){return NULL;}; virtual void SetParent(CNodeBase* pNode){}; virtual Wm4::Matrix4f* GetmatrixT(){return NULL;}; virtual void SetMatrixT(Wm4::Matrix4f* pMatrix){}; virtual void SetMatrixT(double pMatrix[16]){}; std::string m_strName; };