Questa è la chiamata al metodo move:codice:ChessPiece ** Game(char ** cGame) { ChessPiece ** game; game=new ChessPiece *[8]; for(int i=0;i<=7;i++) { game[i]=new ChessPiece[8]; for(int j=0;j<=7;j++) { char piece=cGame[i][j]; switch(piece) { case 'k': { game[i][j]= King(piece); break; } case 'K': { game[i][j]= King(piece); break; } case 'q': { game[i][j]= Queen(piece); break; } case 'Q': { game[i][j]= Queen(piece); break; } case 'b': { game[i][j]= Bishop(piece); break; } case 'B': { game[i][j]= Bishop(piece); break; } case 'r': { game[i][j]= Rook(piece); break; } case 'R': { game[i][j]= Rook(piece); break; } case 'n': { game[i][j]= Knight(piece); break; } case 'N': { game[i][j]= Knight(piece); break; } case 'p': { game[i][j]= Pawn(piece); break; } case 'P': { game[i][j]= Pawn(piece); break; } case '.': { game[i][j]= ChessPiece(); break; } } } } return game; }
game[i][j].move(i,j,game);