Ah già scusami l'avevo tolta![]()
comunque l'avevo inserita all'inizio:
codice:#include "stdafx.h" #include "GL files creator.h" #include <windows.h> #include <iostream> #include <string.h> #include <gl/gl.h> #include <gl/glu.h> #include <gl/glaux.h> #pragma comment(lib, "OpenGL32.lib") #pragma comment(lib, "GLu32.lib") #pragma comment(lib, "GLaux.lib") #include "loader.cpp" #pragma comment( lib, "comctl32.lib") #include <commctrl.h> #pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' \processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"") HWND toolbar=NULL, listbox=NULL, edit=NULL, button=NULL, label=NULL; HINSTANCE hInstanceM; int length, init; int type=NULL; OPENFILENAME prova; BOOL CALLBACK AboutDlgProc(HWND hwnd, UINT Message, WPARAM wParam, LPARAM lParam){ switch(Message){ case WM_INITDIALOG: ........

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