Si
codice:
package {
import flash.display.Sprite;    
import flash.display.MovieClip;
import flash.events.Event;
import flash.utils.Timer;
import flash.events.TimerEvent;
import flash.events.Event;
public class MiaClasse extends MovieClip {
private var myTimer:Timer
public function MiaClasse() {
myTimer=  new Timer(3000, 0);
myTimer.start()
myTimer.addEventListener(TimerEvent.TIMER,anima)
}
private function anima(evt:TimerEvent):void{
    this.play()
}
}
}