codice:#pragma comment (lib, "winmm.lib") #include <mmsystem.h> /* ... */ sndPlaySound (pathAlFileNameWave, SND_ASYNC | SND_MEMORY); /* ...resto... */
codice:#pragma comment (lib, "winmm.lib") #include <mmsystem.h> /* ... */ sndPlaySound (pathAlFileNameWave, SND_ASYNC | SND_MEMORY); /* ...resto... */