nella pagina che contiene il tuo swf principale questo
codice:
<SCRIPT language="JavaScript">
function apri(str) {
searchWin =window.open(str,'apr','scrollbars=no,resizable=no,width=600,height=400,status=no,location=no,toolbar=no');
searchWin.focus()
}
function MM_reloadPage(init) { //reloads the window if Nav4 resized
if (init==true) with (navigator) {if ((appName=="Netscape")&&(parseInt(appVersion)==4)) {
document.MM_pgW=innerWidth; document.MM_pgH=innerHeight; onresize=MM_reloadPage; }}
else if (innerWidth!=document.MM_pgW || innerHeight!=document.MM_pgH) location.reload();
}
MM_reloadPage(true);
</script>
in flash
codice:
on (release) {
getURL("javascript: apri (popup.htm')");
}
pagina popup
codice:
<html>
<head>
<title>popup</title>
</head>
<script src="resizewin.js" type="text/javascript"></script>
<script type="text/javascript">
<!--
booyah = new resizeWin(665,630 ); //(width, height)
booyah.stayCentered();
//-->
</script>
<body onLoad="booyah.initWin()" onResize="booyah.onResize()" leftmargin="0" topmargin="0" marginheight="0" marginwidth="0">
<table width="655" height="500" >
<tr>
<td>
tuoi contenuti qui dentro puoi mettere anche delle tabelle
</td>
</tr>
</table>
</body>
</html>
in rosso i parametri da modificare
file JS da salvare come resizewin.js
codice:
function resizeWin(maxX,maxY,speed,delay,win){
this.obj = "resizeWin" + (resizeWin.count++);
eval(this.obj + "=this");
if (!win) this.win = self; else this.win = eval(win);
if (!maxX) this.maxX = 500; else this.maxX = maxX;
if (!maxY) this.maxY = 500; else this.maxY = maxY;
if (!speed) this.speed = 1/5; else this.speed = 1/speed;
if (!delay) this.delay = 0; else this.delay = delay;
this.doResize = (document.all || document.getElementById);
this.stayCentered = false;
this.initWin = function(){
if (this.doResize){
this.resizeMe();
}
else {
this.win.resizeTo(this.maxX + 10, this.maxY - 20);
}
}
this.resizeMe = function(){
this.win.focus();
this.updateMe();
}
this.resizeTo = function(x,y){
this.maxX = x;
this.maxY = y;
this.resizeMe();
}
this.stayCentered = function(){
this.stayCentered = true;
}
this.updateMe = function(){
this.resizing = true;
var x = Math.ceil((this.maxX - this.getX()) * this.speed);
var y = Math.ceil((this.maxY - this.getY()) * this.speed);
if (x == 0 && this.getX() != this.maxX) {
if (this.getX() > this.maxX) x = -1;
else x = 1;
}
if (y == 0 && this.getY() != this.maxY){
if (this.getY() > this.maxY) y = -1;
else y = 1;
}
if (x == 0 && y == 0) {
this.resizing = false;
}
else {
this.win.top.resizeBy(parseInt(x),parseInt(y));
if (this.stayCentered == true) this.win.moveTo((screen.width - this.getX()) / 2,(screen.height - this.getY()) / 2);
setTimeout(this.obj + '.updateMe()',this.delay)
}
}
this.write = function(text){
if (document.all && this.win.document.all["coords"]) this.win.document.all["coords"].innerHTML = text;
else if (document.getElementById && this.win.document.getElementById("coords")) this.win.document.getElementById("coords").innerHTML = text;
}
this.getX = function(){
if (document.all) return (this.win.top.document.body.clientWidth + 10)
else if (document.getElementById)
return this.win.top.outerWidth;
else return this.win.top.outerWidth - 12;
}
this.getY = function(){
if (document.all) return (this.win.top.document.body.clientHeight + 29)
else if (document.getElementById)
return this.win.top.outerHeight;
else return this.win.top.outerHeight - 31;
}
this.onResize = function(){
if (this.doResize){
if (!this.resizing) this.resizeMe();
}
}
return this;
}
resizeWin.count = 0;
il file js copialo incollalo salvalo con il nome che ti ho dato e mettilo nella stessa cartella dove hai le tue pagine.
chiaramente le parole javascript vanno scritte unite
spero sia stato chiaro.