codice:
stop();

checkData = new Object();
checkData.onLoad = function( success ) {
	// this.referer sara' uguale a myLoad
	if (success){
		trace( 'caricato' );
		play();
	}
	else {
		trace( 'nada' );
	}
}
checkData.onLoadProgress = function() {
	var bl = Number( this.referer.getBytesLoaded() );
	var tl = Number( this.referer.getBytesTotal() );
	var perc = Math.floor( ( bl / tl ) * 100 );
	if( perc != NaN && perc != Infinity ) {
		trace( perc );
	}
}
checkData.__interval = setInterval( checkData, 'onLoadProgress', 20 );

myLoad = new LoadVars();
myLoad.path = this;
myLoad.onLoad = function(success){
	clearInterval( checkData.__interval );
	checkData.onLoad( success );				
}

checkData.referer = myLoad;
myLoad.load("settings.txt");