codice:
function makeLvl(posx, posy, dim, newname, nrdot, livello) {
	_root.depth++;
	duplicateMovieClip(_root.bolla, ["bolla"+_root.depth], _root.depth);
	nomebol =_root["bolla"+_root.depth].dot._x;
	
	_root["bolla"+_root.depth]._x = posx;
	_root["bolla"+_root.depth]._y = posy;
	_root["bolla"+_root.depth]._xscale = dim;
	_root["bolla"+_root.depth]._yscale = dim;
	if (nrdot.length>1) {
		rot = 360/nrdot.length;
	}
	_root.depth++;
	for (indice=0; indice<nrdot.length; indice++) {
	duplicateMovieClip(_root["bolla"+_root.depth].dot, newname+indice, _root.depth);
		trace(_root["bolla"+_root.depth].dot);
		_level0[newname+indice]._x = posx;
		_root[newname+indice]._y = posy;
		_root[newname+indice].atom._x = dim/2;
		_level0[newname+indice]._rotation = rot*indice;
		_root[newname+indice].atom.testolink.nomelink = nrdot[indice];
		_root.depth++;
	}