adesso va...

function movDec(clip, vel, x, y) {
clip.onEnterFrame = function() {
a = Math.abs(x-clip._x);
b = Math.abs(y-clip._y);
clip._x += (Math.round(x-clip._x))/vel;
clip._y += (Math.round(y-clip._y))/vel;
if (a<=1 && b<=1) {
clip._x = x;
clip._y = y;
delete clip.onEnterFrame;
}
};
}
function Mover(step, clip, arr) {
clip.onEnterFrame = function() {
if (clip._y>arr) {
clip._y += _y-step;
}
if (clip._y<arr) {
clip._y += _y+step;
}
};
}
function startMover(movValue) {
Mover(5, sf1, movValue);
Mover(5, sf2, movValue);
Mover(5, sf3, movValue);
Mover(5, sf4, movValue);
Mover(5, sf5, movValue);
Mover(5, sf6, movValue);
}
sf1.onRollOver = function() {
movDec(clip1_mc, 3, 0, 0);
startMover(50);
};
sf3.onRollOver = function() {
movDec(clip1_mc, 3, -1440, 0);
startMover(100);
};
sf2.onRollOver = function() {
movDec(clip1_mc, 3, -720, 0);
startMover(150);
};
sf4.onRollOver = function() {
movDec(clip1_mc, 3, -2160, 0);
startMover(200);
};
sf5.onRollOver = function() {
movDec(clip1_mc, 3, -2880, 0);
startMover(250);
};
sf6.onRollOver = function() {
movDec(clip1_mc, 3, -3600, 0);
startMover(300);
};


non riesco a capire la differenza...
cmq ..altro giro altra corsa--
per chi č alle prime armi come me : "questo script serve a fare muovere in verticale 6 mc di un valore mov value
contemporaneamente ,al passaggio del mouse suil mc, un clip di sfondo si muove sull'asse x (vedi funzione movDec)
ciao ciao