codice:Section "InputDevice" # Identifier and driver Identifier "Mouse1" Driver "mouse" Option "Protocol" "IMPS/2" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "true" Option "ZAxisMapping" "4 5" # Mouse-speed setting for PS/2 mouse. # Option "Resolution" "256" # When using XQUEUE, comment out the above two lines, and uncomment # the following line. # Option "Protocol" "Xqueue" # Baudrate and SampleRate are only for some Logitech mice. In # almost every case these lines should be omitted. # Option "BaudRate" "9600" # Option "SampleRate" "150" # Emulate3Buttons is an option for 2-button Microsoft mice # Emulate3Timeout is the timeout in milliseconds (default is 50ms) # Option "Emulate3Timeout" "50" # ChordMiddle is an option for some 3-button Logitech mice # Option "ChordMiddle" EndSection # ********************************************************************** # Other input device sections # this is optional and is required only if you # are using extended input devices. This is for example only. Refer # to the XF86Config man page for a description of the options. # ********************************************************************** # # Section "InputDevice" # Identifier "Mouse2" # Driver "mouse" # Option "Protocol" "MouseMan" # Option "Device" "/dev/mouse2" # EndSection # # Section "InputDevice" # Identifier "spaceball" # Driver "magellan" # Option "Device" "/dev/cua0" # EndSection # # Section "InputDevice" # Identifier "spaceball2" # Driver "spaceorb" # Option "Device" "/dev/cua0" # EndSection # # Section "InputDevice" # Identifier "touchscreen0" # Driver "microtouch" # Option "Device" "/dev/ttyS0" # Option "MinX" "1412" # Option "MaxX" "15184" # Option "MinY" "15372" # Option "MaxY" "1230" # Option "ScreenNumber" "0" # Option "ReportingMode" "Scaled" # Option "ButtonNumber" "1" # Option "SendCoreEvents" # EndSection # # Section "InputDevice" # Identifier "touchscreen1" # Driver "elo2300" # Option "Device" "/dev/ttyS0" # Option "MinX" "231" # Option "MaxX" "3868" # Option "MinY" "3858" # Option "MaxY" "272" # Option "ScreenNumber" "0" # Option "ReportingMode" "Scaled" # Option "ButtonThreshold" "17" # Option "ButtonNumber" "1" # Option "SendCoreEvents" # EndSection # ********************************************************************** # Monitor section # ********************************************************************** # Any number of monitor sections may be present Section "Monitor" Identifier "My Monitor" # HorizSync is in kHz unless units are specified. # HorizSync may be a comma separated list of discrete values, or a # comma separated list of ranges of values. # NOTE: THE VALUES HERE ARE EXAMPLES ONLY. REFER TO YOUR MONITOR'S # USER MANUAL FOR THE CORRECT NUMBERS. HorizSync 30-50 #31.5 - 57.0 # HorizSync 30-64 # multisync # HorizSync 31.5, 35.2 # multiple fixed sync frequencies # HorizSync 15-25, 30-50 # multiple ranges of sync frequencies # VertRefresh is in Hz unless units are specified. # VertRefresh may be a comma separated list of discrete values, or a # comma separated list of ranges of values. # NOTE: THE VALUES HERE ARE EXAMPLES ONLY. REFER TO YOUR MONITOR'S # USER MANUAL FOR THE CORRECT NUMBERS. VertRefresh 50-150 #100 EndSection # ********************************************************************** # Graphics device section # ********************************************************************** # Any number of graphics device sections may be present # Standard VGA Device: Section "Device" Identifier "Standard VGA" VendorName "Unknown" BoardName "Unknown" # The chipset line is optional in most cases. It can be used to override # the driver's chipset detection, and should not normally be specified. # Chipset "generic" # The Driver line must be present. When using run-time loadable driver # modules, this line instructs the server to load the specified driver # module. Even when not using loadable driver modules, this line # indicates which driver should interpret the information in this section. Driver "vga" # The BusID line is used to specify which of possibly multiple devices # this section is intended for. When this line isn't present, a device # section can only match up with the primary video device. For PCI # devices a line like the following could be used. This line should not # normally be included unless there is more than one video device # intalled. # BusID "PCI:0:10:0" # VideoRam 256 # Clocks 25.2 28.3 EndSection # Device configured by xf86config: Section "Device" Identifier "NVIDIA GeForce" Driver "nv" #VideoRam 131072 # Insert Clocks lines here if appropriate EndSection # ********************************************************************** # Screen sections # ********************************************************************** # Any number of screen sections may be present. Each describes # the configuration of a single screen. A single specific screen section # may be specified from the X server command line with the "-screen" # option. Section "Screen" Identifier "Screen 1" Device "NVIDIA GeForce" Monitor "My Monitor" DefaultDepth 24 Subsection "Display" Depth 8 Modes "1280x1024" "1024x768" "800x600" "640x480" ViewPort 0 0 EndSubsection Subsection "Display" Depth 16 Modes "1280x1024" "1024x768" "800x600" "640x480" ViewPort 0 0 EndSubsection Subsection "Display" Depth 24 Modes "1024x768" ViewPort 0 0 EndSubsection EndSection # ********************************************************************** # ServerLayout sections. # ********************************************************************** # Any number of ServerLayout sections may be present. Each describes # the way multiple screens are organised. A specific ServerLayout # section may be specified from the X server command line with the # "-layout" option. In the absence of this, the first section is used. # When now ServerLayout section is present, the first Screen section # is used alone. Section "ServerLayout" # The Identifier line must be present Identifier "Simple Layout" # Each Screen line specifies a Screen section name, and optionally # the relative position of other screens. The four names after # primary screen name are the screens to the top, bottom, left and right # of the primary screen. In this example, screen 2 is located to the # right of screen 1. Screen "Screen 1" # Each InputDevice line specifies an InputDevice section name and # optionally some options to specify the way the device is to be # used. Those options include "CorePointer", "CoreKeyboard" and # "SendCoreEvents". InputDevice "Mouse1" "CorePointer" InputDevice "Keyboard1" "CoreKeyboard" EndSection # Section "DRI" # Mode 0666 # EndSection