Compilatore: Default compiler
Building Makefile: "C:\Users\Administrator\Documents\Prg_Allegro\ RPG Source\Makefile.win"
Esecuzione di make...
make.exe -f "C:\Users\Administrator\Documents\Prg_Allegro\ RPG Source\Makefile.win" all
g++.exe -c battle.cpp -o battle.o -I"C:/Programmi/Dev-Cpp/lib/gcc/mingw32/3.4.2/include" -I"C:/Programmi/Dev-Cpp/include/c++/3.4.2/backward" -I"C:/Programmi/Dev-Cpp/include/c++/3.4.2/mingw32" -I"C:/Programmi/Dev-Cpp/include/c++/3.4.2" -I"C:/Programmi/Dev-Cpp/include"
g++.exe battle.o main.o -o "RPG Source.exe" -L"C:/Programmi/Dev-Cpp/lib" -mwindows ../../../../../Programmi/Dev-Cpp/lib/liballeg.a
main.o(.text+0x176):main.cpp: multiple definition of `playerbat(BITMAP*)'
battle.o(.text+0x342):battle.cpp: first defined here
main.o(.text+0x206):main.cpp: multiple definition of `nemicobat(BITMAP*, RGB*)'
battle.o(.text+0x370):battle.cpp: first defined here
main.o(.text+0x24c):main.cpp: multiple definition of `sceltamenubatt()'
battle.o(.text+0x100):battle.cpp: first defined here
main.o(.text+0x2b8):main.cpp: multiple definition of `menubattaglia(BITMAP*, BITMAP*, RGB*, FONT*)'
battle.o(.text+0x16c):battle.cpp: first defined here
main.o(.text+0x3c8):main.cpp: multiple definition of `sfondobattaglia(BITMAP*, RGB*)'
battle.o(.text+0x2de):battle.cpp: first defined here
main.o(.text+0x42c):main.cpp: multiple definition of `battaglia(BITMAP*, BITMAP*, RGB*, FONT*)'
battle.o(.text+0x3b6):battle.cpp: first defined here
main.o(.bss+0x424):main.cpp: multiple definition of `sfondobat'
battle.o(.bss+0x0):battle.cpp: first defined here
main.o(.bss+0x428):main.cpp: multiple definition of `giocatore1'
battle.o(.bss+0x4):battle.cpp: first defined here
main.o(.bss+0x42c):main.cpp: multiple definition of `nemico'
battle.o(.bss+0x8):battle.cpp: first defined here
main.o(.bss+0x430):main.cpp: multiple definition of `menubatt'
battle.o(.bss+0xc):battle.cpp: first defined here
main.o(.bss+0x434):main.cpp: multiple definition of `xplayer1'
battle.o(.bss+0x10):battle.cpp: first defined here
main.o(.bss+0x438):main.cpp: multiple definition of `yplayer1'
battle.o(.bss+0x14):battle.cpp: first defined here
main.o(.bss+0x43c):main.cpp: multiple definition of `xnemico'
battle.o(.bss+0x18):battle.cpp: first defined here
main.o(.bss+0x440):main.cpp: multiple definition of `ynemico'
battle.o(.bss+0x1c):battle.cpp: first defined here
main.o(.bss+0x444):main.cpp: multiple definition of `xcomando1'
battle.o(.bss+0x20):battle.cpp: first defined here
main.o(.bss+0x448):main.cpp: multiple definition of `ycomando1'
battle.o(.bss+0x24):battle.cpp: first defined here
main.o(.bss+0x44c):main.cpp: multiple definition of `yevidenziatore'
battle.o(.bss+0x28):battle.cpp: first defined here
main.o(.bss+0x450):main.cpp: multiple definition of `comando1'
battle.o(.bss+0x2c):battle.cpp: first defined here
main.o(.bss+0x464):main.cpp: multiple definition of `sceltacom'
battle.o(.bss+0x40):battle.cpp: first defined here
main.o(.bss+0x468):main.cpp: multiple definition of `scelta'
battle.o(.bss+0x44):battle.cpp: first defined here
main.o(.bss+0x46c):main.cpp: multiple definition of `varturno'
battle.o(.bss+0x48):battle.cpp: first defined here
main.o(.bss+0x470):main.cpp: multiple definition of `giocatore_1'
battle.o(.bss+0x4c):battle.cpp: first defined here
main.o(.bss+0x488):main.cpp: multiple definition of `nemico_1'
battle.o(.bss+0x64):battle.cpp: first defined here
collect2: ld returned 1 exit status
make.exe: *** ["RPG] Error 1
Esecuzione terminata