Prova così
codice:
Stage.align = "TL";
Stage.scaleMode = "noScale"
function rilevaStage(){
var stageObj:Object = new Object();
stageObj.onResize = function (){
dimensioneStage()
};
Stage.addListener(stageObj);
}
function dimensioneStage(){
trace("larghezza = "+Stage.width)
trace("altezza = "+Stage.height)
}
rilevaStage()
function dimensioneStage(){
mc._width=Stage.width
mc._height=Stage.height
}
//-------------------------------------------
//Adatto l'immagine
var rapp = mc._width/mc._height;
var ecout = new Object();
ecout.onResize = function() {
bouge();
};
Stage.addListener(ecout);
bouge = function () {
mc._x = 0;
mc._y = 0;
mc._width = Stage.width;
mc._height = Stage.width/rapp;
if (mc._height<Stage.height) {
mc._height = Stage.height;
mc._width = Stage.height*rapp;
}
// end if
};
bouge();
stop();