prova questo..
codice:
onClipEvent(load) {
radius = 150;
degrees = 0;
speedFactor = 5;
}
onClipEvent(enterFrame) {
degrees = (degrees + speedFactor) % 360;
radians = degrees * (2 * Math.PI) / 360;
sin = Math.sin(radians);
cos = Math.cos(radians);
this._x = (radius * sin) + _root._xmouse;
this._y = (radius * cos) + _root._ymouse;
}
onClipEvent(load) {
radius = 150;
radians = 0;
speedFactor = 0.1;
}
onClipEvent(enterFrame) {
radians = (radians + speedFactor) % (2 * Math.PI);
sin = Math.sin(radians);
cos = Math.cos(radians);
this._x = (radius * sin) + _root._xmouse;
this._y = (radius * cos) + _root._ymouse;
}