Ecco cosa ho trovato online sulla programmazione della Play Station 3
Da quanto ci ho capito la PS3 sarà programmata in C e non in assembler come la PS2. La PS3 userà la Opengl ES e su internet ho trovato divrse guide tipo questa.The PlayStation 3's primary programming language will be C, unlike the PS2 which relied heavily on assembly. Sony has said the PS3's graphics API will be a cut down version of the OpenGL|ES library, which is very good news for developers: OpenGL is an industry standard platform, widely recognized and familiar to many programmers and certainly not limited to just the gaming industry. It gives studios the opportunity to hire experienced talent from other areas of IT such as scientific, CAD/CAM, or embedded system graphics experts. OpenGL also has a fairly shallow learning curve, which is good news for independent or garage developers: it is a comparatively easy library to learn the basics of, with a massive amount of free information and tutorials available online.
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