potresti modificare il file js così
codice:
function populateSWF(){
if(!strParametro)strParametro=''
var shtml = "<object classid=\"clsid27CDB6E-AE6D-11cf-96B8-444553540000\"";
shtml += " codebase=\"http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,79,0\"";
shtml += " width=\"238\" height=\"514\" id=\"spiaggeecoste\" align=\"\">";
shtml += " <param name=movie value=\"spiagge e coste.swf"+strParametro+"\">";
shtml += " <param name=quality value=high>";
shtml += " <param name=bgcolor value=#FFFFFF>";
shtml += " <embed src=\"spiagge e coste.swf"+strParametro+"\" quality=high bgcolor=#FFFFFF width=\"238\" height=\"514\" name=\"simple_movie\" align=\"\"";
shtml += " type=\"application/x-shockwave-flash\" pluginspage=\"http://www.macromedia.com/go/getflashplayer\"></embed>";
shtml += " </object>"
var md = document;
var d = md.getElementById("swfcont");
d.innerHTML = shtml;
}
window.onload = populateSWF;
e quando lo richiami fai così
codice:
<script>strParametro='?parametro=valore'</script>
<script type="text/javascript" src="miojavascript.js"></script>