codice:
_root.preload.onLoad = function()
{
image = new Array();
image[0] = "img/img1.jpg";
image[1] = "img/img2.jpg";
image[2] = "img/img3.jpg";
image[3] = "img/img4.jpg";
image[4] = "img/img5.jpg";
image[5] = "img/img6.jpg";
i = random(6);
// se image è solo l'array, e carichi
// l'immagine nel movieclip "clip"
_root.clip.loadMovie(image[random(image.length)]);
_root.stop();
};
_root.preload.myjpg = _root.clip;
_root.preload.onEnterFrame = function()
{
var tot1 = _root.getBytesTotal();
var tot2 = this.myjpg.getBytesTotal();
var car1 = _root.getBytesLoaded();
var car2 = this.myjpg.getBytesLoaded();
var tot = tot1 + tot2;
var car = car1 + car2;
if (car != undefined) {
if (tot == car) {
_root.preload.onEnterFrame = undefined;
_root.gotoAndPlay("home");
}
}
};
da provare