si, devi cmq implementare l'sdk, per cui ti serve un APP ID
codice:<div id="fb-root"></div> <script> window.fbAsyncInit = function() { // init the FB JS SDK FB.init({ appId : 'YOUR_APP_ID', // App ID from the app dashboard status : true, // Check Facebook Login status xfbml : true // Look for social plugins on the page }); // Additional initialization code such as adding Event Listeners goes here }; // Load the SDK asynchronously (function(){ // If we've already installed the SDK, we're done if (document.getElementById('facebook-jssdk')) {return;} // Get the first script element, which we'll use to find the parent node var firstScriptElement = document.getElementsByTagName('script')[0]; // Create a new script element and set its id var facebookJS = document.createElement('script'); facebookJS.id = 'facebook-jssdk'; // Set the new script's source to the source of the Facebook JS SDK facebookJS.src = '//connect.facebook.net/en_US/all.js'; // Insert the Facebook JS SDK into the DOM firstScriptElement.parentNode.insertBefore(facebookJS, firstScriptElement); }()); </script>
e poi mettere il codice dopo il bottone like
codice:<fb:like href="http://www.sito.it"></fb:like> <script> FB.Event.subscribe('edge.create', function(href, widget) { alert("click sul like button"); }); </script>

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