si, devi cmq implementare l'sdk, per cui ti serve un APP ID
codice:
<div id="fb-root"></div>
<script>
window.fbAsyncInit = function() {
// init the FB JS SDK
FB.init({
appId : 'YOUR_APP_ID', // App ID from the app dashboard
status : true, // Check Facebook Login status
xfbml : true // Look for social plugins on the page
});
// Additional initialization code such as adding Event Listeners goes here
};
// Load the SDK asynchronously
(function(){
// If we've already installed the SDK, we're done
if (document.getElementById('facebook-jssdk')) {return;}
// Get the first script element, which we'll use to find the parent node
var firstScriptElement = document.getElementsByTagName('script')[0];
// Create a new script element and set its id
var facebookJS = document.createElement('script');
facebookJS.id = 'facebook-jssdk';
// Set the new script's source to the source of the Facebook JS SDK
facebookJS.src = '//connect.facebook.net/en_US/all.js';
// Insert the Facebook JS SDK into the DOM
firstScriptElement.parentNode.insertBefore(facebookJS, firstScriptElement);
}());
</script>
e poi mettere il codice dopo il bottone like
codice:
<fb:like href="http://www.sito.it"></fb:like>
<script>
FB.Event.subscribe('edge.create', function(href, widget)
{
alert("click sul like button");
});
</script>