codice:
_root.preload.onLoad = function()
{
	image = new Array();
	image[0] = "img/img1.jpg";
	image[1] = "img/img2.jpg";
	image[2] = "img/img3.jpg";
	image[3] = "img/img4.jpg";
	image[4] = "img/img5.jpg";
	image[5] = "img/img6.jpg";
	i = random(6);
	// se image č solo l'array, e carichi
	// l'immagine nel movieclip "clip"
	_root.clip.loadMovie(image[random(image.length)]);
	_root.stop();
};
_root.preload.myjpg = _root.clip;
_root.preload.onEnterFrame = function()
{
	var tot1 = _root.getBytesTotal();
	var tot2 = this.myjpg.getBytesTotal();
	var car1 = _root.getBytesLoaded();
	var car2 = this.myjpg.getBytesLoaded();
	var tot = tot1 + tot2;
	var car = car1 + car2;
	if (car != undefined) {
		if (tot == car) {
			_root.preload.onEnterFrame = undefined;
			_root.gotoAndPlay("home");
		}
	}
};
da provare