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Discussione: images.xml senza nome

  1. #1

    images.xml senza nome

    Ciao a tutti,

    Sto usando una galleria dinamica dove ho le foto estrene, il mio swf con dentro gli effetti di transizione (via script) e un xml che da il comando per caricare le immagini e l'effetto.

    Ora ho creato un nuovo file xml per caricare delle foto diverse, da quelle di images.xml, ad esempio ho creato un duplicato chiamato images_m.xml

    Purtroppo per me però devo cambiare il nome dell'xml anche dentro il codice, ma so che non ci credete ho scandagliato tutti gli script presenti nel filmato e non c'è nessuna riga che esplicitamente richiama images.xml

    Da quivi chiedevo come posso fare a rinominare il file xml chiamato facendolo diventare images_m.xml

    So che può sembrare una richiesta stupida, ma non lo è, se non ci credete date un'occhiata al codice:


    codice:
    #initclip 1
    ImageFader = function () {
    	this.__init__ ();
    };
    ImageFader.prototype = new MovieClip ();
    // ** init class ** //
    ImageFader.prototype.__init__ = function () {
    	this._xscale = 100
    	this._yscale = 100
    	this.bounding_box.unloadMovie()	
    	this._fader_.unloadMovie()
    	this._dataProvider = new Array ();
    	this._count = 0;
    	this._depth = 1;
    	this._isLoaded = -1;
    	if (this._S_) {
    		clearInterval (this._S_);
    	}
    	if (this._xmlfile != "") {
    		this.loadXML (this._xmlfile);
    	}
    };
    // *** load the external xml ** //
    ImageFader.prototype.loadXML = function (x) {
    	var _xml = new XML ();
    	_xml.ignoreWhite = true;
    	_xml.path = this;
    	_xml.load (x);
    	_xml.onLoad = function () {
    		for (var a = 0; a < this.firstChild.childNodes.length; a++) {
    			var _trans = this.firstChild.childNodes[a].attributes.TRANSITION;
    			var _pause = this.firstChild.attributes.PAUSE
    			var _img = this.firstChild.childNodes[a].firstChild.nodeValue;
    			this.path._dataProvider.push ({img:_img, transition:_trans, pause:_pause});
    		}
    		this.path.startFading ();
    		delete this;
    	};
    };
    // ** start fading procedure ** //
    ImageFader.prototype.startFading = function () {
    	if (this._dataProvider.length > 0) {
    		this.makeFader(true)
    	}
    };
    // ** load images ** //
    ImageFader.prototype.makeFader = function (first) {
    	this._isLoaded = -1;
    	this._tmp = this.attachMovie ("ImageLoader", "ImageLoader" + this._depth, this._depth++);
    	this._old1 = this['ImageLoader' + (this._depth - 1)]
    	this._old2 = this['ImageLoader' + (this._depth - 2)]
    	this._tmp.loadHandler ("isLoaded", this._count);
    	this._tmp.autoStart = false;
    	this._tmp.transition = this._dataProvider[this._count].transition
    	this._tmp.loadImage (this._dataProvider[this._count].img);
    	this._t1 = getTimer()
    	this.onEnterFrame = function(){
    		this._t2 = getTimer()
    		if((this._t2 - this._t1) > this._dataProvider[this._count].pause || first==true){
    			if(this._isLoaded == this._count || this._isLoaded == 1 && this._count == 0){
    				delete this.onEnterFrame;
    				this._tmp.start()
    				this._old1.fadeOut()
    				this._old2.removeMovieClip()
    				if(this._count + 1 < this._dataProvider.length){
    					this._count++
    					this.makeFader()
    					return;
    				} else {
    					if(this._loop == true){
    						this._count = 0
    						this.makeFader()
    					}
    				}
    			}
    		}
    	}
    };
    // ** which has been loaded ? ** //
    ImageFader.prototype.isLoaded = function (num) {
    	this._isLoaded = num;
    };
    Object.registerClass ("ImageFader", ImageFader);
    #endinitclip
    Grazie

  2. #2

  3. #3
    Utente di HTML.it L'avatar di and80
    Registrato dal
    Mar 2003
    Messaggi
    15,182
    la funzione che gestisce il caricamento dell'xml è questa

    ImageFader.prototype.loadXML = function (x)

    la x in rosso è il parametro che da qualche altra parte nel filmato viene richiamato

    dovrebbe esserci altro codice nel filmato, ma non saprei indicarti dove cercarlo, dovrei vedere direttamente il file .fla

  4. #4
    ecco il resto del codice che si trova in un movie clip:

    codice:
    #initclip 0
    // ------------------
    //   DRAW CIRCLE
    // ------------------
    MovieClip.prototype.drawCircle = function(thex, they,theradius, lineW, lineColor, fillColor, fillAlpha)
    {
       var x, y, r, u, v;
       x = thex;
       y = they;
       r = theradius;
       u = r*0.4086;
       v = r*0.7071;
       if(lineW != '')
       {
          this.lineStyle(lineW, lineColor, 100);
       }
       if(fillColor != undefined || fillColor != '')
       {
          this.beginFill(fillColor, fillAlpha);
       }
       this.moveTo(x-r, y);
       this.curveTo(x-r, y-u, x-v, y-v);
       this.curveTo(x-u, y-r, x, y-r);
       this.curveTo(x+u, y-r, x+v, y-v);
       this.curveTo(x+r, y-u, x+r, y);
       this.curveTo(x+r, y+u, x+v, y+v);
       this.curveTo(x+u, y+r, x, y+r);
       this.curveTo(x-u, y+r, x-v, y+v);
       this.curveTo(x-r, y+u, x-r, y);
       if(fillColor != undefined || fillColor != '')
       {
          this.endFill();
       }
    };
    // -----------------------------
    // ease out
    // -----------------------------
    MovieClip.prototype.easeOut = function(x,y,a,b)
    {
       var x = arguments[0];
       var y = arguments[1];
       k = new Object();
       this.onEnterFrame = function()
       {
          this.dx = (this.dx + ((x-this._x))/a)/b
          this.dy = (this.dy + ((y-this._y))/a)/b
          this._x += this.dx;
          this._y += this.dy;	  
       };
    };
    // hide prototype methods
    ASSetPropFlags(MovieClip.prototype, 'drawCircle',0)
    ASSetPropFlags(MovieClip.prototype, 'easeOut',0)
    
    // ****************************
    // ImageLoader Class
    // ****************************
    ImageLoader = function () {
    	this.hasLoaded = false;
    	this.autoStart = false;
    	this.transition = 1
    };
    ImageLoader.prototype = new MovieClip ();
    // loadHandler
    ImageLoader.prototype.loadHandler = function (callback, c) {
    	this.callback = callback;
    	this.callback_num = c;
    };
    // execute handler once loaded
    ImageLoader.prototype.executeHandler = function () {
    	if (this.hasLoaded == false) {
    		this._parent[this.callback] (this.callback_num);
    		this.hasLoaded = true;
    	}
    	if (this.autoStart) {
    		this.executeCallBack ();
    	}
    };
    // start transition
    ImageLoader.prototype.start = function () {
    	this.executeCallBack ();
    };
    // load ext image
    ImageLoader.prototype.loadImage = function (img) {
    	this.img = img;
    	this.createEmptyMovieClip ("clip", 1);
    	this.clip._alpha = 0;
    	this.clip.loadMovie (this.img);
    	this.preloadImage ();
    };
    // preload image
    ImageLoader.prototype.preloadImage = function () {
    	this.onEnterFrame = function () {
    		if (this.clip._url != this._url && this.clip.getBytesLoaded () >= this.clip.getBytesTotal () && this.clip.getBytesTotal () > 4) {
    			delete this.onEnterFrame;
    			this.executeHandler ();			
    		}
    	};
    };
    // finish loading
    ImageLoader.prototype.executeCallBack = function () {
    	/*
    	when transition is 0 then make a random
    	transition effect based on the number of 
    	transition functions
    	*/
    	var num_of_transition = 11 // you can add your own transition function
    	if(this.transition == 0){
    		this.transition = random(num_of_transition) + 1
    		//this.transition = 11
    	}
    	if(this.transition == 1){
    		this.onEnterFrame = function () {
    			if (this.clip._alpha > 100) {
    				this.clip._alpha = 100;
    				delete this.onEnterFrame;
    			}
    			this.clip._alpha += 5;
    		};
    	} else {
    		this['transition' + this.transition]()
    	}
    };
    // finish loading
    ImageLoader.prototype.fadeOut = function () {
    	var a = 0;
    	while(this['mask'+a] != undefined){
    		this['mask'+a].unloadMovie()
    		this['clip'+a].unloadMovie()
    		a++
    	}
    	this.clip._alpha = 100
    };
    // ******************************* transitions ***************************** //
    // transition 2
    ImageLoader.prototype.transition2 = function(){
    	var w = this.clip._width
    	var h = this.clip._height
    	var tot = 24
    	this.createEmptyMovieClip('mask',2)
    	for(var a = 0; a < tot; a++){
    		var m = this.mask.createEmptyMovieClip('m' + a, 100 + (a))
    		m._x = a*(w/tot)
    		m._xscale = 0
    		with(m){
    			beginFill(0x00,100)
    			lineTo(w/tot,0)
    			lineTo(w/tot,h)
    			lineTo(0,h)
    			endFill()
    		}
    		m.onEnterFrame = function(){
    			if(this._xscale > 100){
    				this._yscale = 100
    				delete this.onEnterFrame
    			}
    			this._xscale += ((this._name.substr(1)*1)/2) + 4
    		}
    	}
    	this.clip._alpha = 100
    	this.clip.setMask( this.mask )
    }
    // transition 3
    ImageLoader.prototype.transition3 = function(){
    	this.c = new Color(this.clip)
    	this.o = {rb:100,gb:100,bb:100}
    	this.up = true
    	this.onEnterFrame = function(){
    		if(this.clip._alpha < 100){
    			this.clip._alpha += 10
    		}
    		if(this.up == false){
    			this.o.rb -= 10
    			this.o.bb -= 10
    			this.o.gb -= 10
    		} else {
    			if(this.o.rb < 255){
    				this.o.rb *= 1.5
    				this.o.bb *= 3
    				this.o.gb *= 1.5
    			} else {
    				this.o = {rb:255,gb:255,bb:255}
    				this.up = false;
    			}
    		}
    		if(this.o.rb < 0){
    			this.o = {rb:0,gb:0,bb:0}
    			delete this.onEnterFrame;
    		}
    		this.c.setTransform(this.o)
    	}
    }
    // transition 4
    ImageLoader.prototype.transition4 = function(){
    	var w = this.clip._width
    	var h = this.clip._height
    	this.createEmptyMovieClip('mask', 2)
    	var row = 4
    	var col = 4
    	var tot = row*col
    	var _k = 1
    	var y = (h/row)
    	for(var a = 0; a < tot; a++){		
    		var mask = this.mask.createEmptyMovieClip('mask' + a, 100 + (a))
    		mask._x = _k*((w/row)) - (w/tot)
    		mask._y = y
    		mask._xscale = 0
    		mask._yscale = 0
    		mask._visible = 0
    		mask.drawCircle(-(w/tot)/row,-(w/tot)/row,(w/tot),0,0x00,0x00,100)
    		if(_k%row==0 && a > 0){
    			_k = 1
    			y += h/row - (h/tot)
    		} else {
    			_k++
    		}
    		mask.onEnterFrame = function(){
    			if(this._xscale > 700){
    				this._xscale = 700
    				this._yscale = 700
    				delete this.onEnterFrame
    			}
    			this._xscale += 20
    			this._yscale += 20
    		}
    		this.clip._alpha = 100
    		this.clip.setMask(this.mask)
    	}
    }
    // transition 5
    ImageLoader.prototype.transition5 = function(){
    	var w = this.clip._width
    	var h = this.clip._height
    	var tot = 32
    	var clip = this.clip
    	this.createEmptyMovieClip("mask", 2)
    	for(var a = 0; a < tot; a++){
    		var m = this.mask.createEmptyMovieClip("m"+a,(a+2))	
    		m._y = a*(h/tot)
    		m._yscale = 0
    		with(m){
    			beginFill(0x00,100)
    			moveTo(0,0)
    			lineTo(w,0)
    			lineTo(w,(h/tot)+1)
    			lineTo(0,(h/tot)+1)
    			endFill()
    		}
    		m.onEnterFrame = function(){
    			if(this._yscale > 100){
    				this._yscale = 100
    				delete this.onEnterFrame
    			}
    			this._yscale += ((this._name.substr(1)*1)/2) + 4
    		}
    	}
    	this.clip._alpha = 100
    	this.clip.setMask( this.mask)
    }
    // transition 6
    ImageLoader.prototype.transition6 = function(){
    	var w = this.clip._width
    	var h = this.clip._height
    	var tot = 12
    	var steps = 7
    	var clip = this.clip
    	for(var a = 0; a < tot; a++){		
    		var mask = this.createEmptyMovieClip('mask' + a, 100 + (a))
    		mask._x = (w/tot)*a
    		mask._xscale = 0
    		mask._visible = 0
    		with(mask){
    			beginFill(0x00,100)
    			moveTo(0,0)
    			lineTo((w/tot)+1,0)
    			lineTo((w/tot)+1,h)
    			lineTo(0,h)
    			lineTo(0,0)
    			endFill()
    		}
    		if(a > 0){			
    			var clip = this.createEmptyMovieClip('clip' + a, (a+1))
    			clip._alpha = 0
    			clip.loadMovie(this.clip._url)
    		}
    		clip._x = (w/tot)
    	}
    	this.onEnterFrame = function(){
    		_loaded = true			
    		for(var a = 1; a < tot; a++){
    			if (this['clip' + a]._url == this._url || this['clip' + a].getBytesLoaded () < this['clip' + a].getBytesTotal () || this['clip' + a].getBytesTotal () < 4) {
    				var _loaded = false
    				return;
    			}
    il resto nel prossimo post

  5. #5
    codice:
    		}
    		if(_loaded){
    			for(var a = 0; a < tot; a++){
    				if(a==0){
    					this.clip.setMask( this.mask0 )
    					this.clip._alpha = 100
    					var clip = this.clip
    				} else {
    					this['clip'+a].setMask(this['mask' + a])
    					var clip = this['clip'+a]
    				}
    				this['mask'+a]._visible = 1
    				this['clip'+a]._alpha = 100
    				if(a > 0){
    					this['mask'+a].num = this['clip'+a]
    				} else {
    					this['mask'+a].num = this.clip
    				}
    				this['mask'+a].steps = steps
    				this['mask'+a].counter = 0
    				var _a = 2 + (random(10)/10)
    				var _b = 1.2 + (random(10)/10)					
    				this['mask'+a].num.easeOut(0,0,_a,_b)
    				this['mask'+a].onEnterFrame = function(){
    					if(this.counter >= this.steps){
    						delete this.onEnterFrame;
    						return;
    					}
    					this.counter++
    					this._xscale += 100/this.steps
    					//this.num._x -= (w/tot)/this.steps
    				}
    			}				
    			delete this.onEnterFrame;
    		}
    	}
    }
    // transition 7
    ImageLoader.prototype.transition7 = function(){
    	var w = this.clip._width
    	var h = this.clip._height
    	var tot = 12
    	var steps = 6
    	var clip = this.clip
    	for(var a = 0; a < tot; a++){		
    		var mask = this.createEmptyMovieClip('mask' + a, 100 + (a))
    		mask._y = (h/tot)*a
    		mask._yscale = 0
    		mask._visible = 0
    		with(mask){
    			beginFill(0x00,100)
    			moveTo(0,0)
    			lineTo(w,0)
    			lineTo(w,(h/tot) + 1)
    			lineTo(0,(h/tot) + 1)
    			lineTo(0,0)
    			endFill()
    		}
    		if(a > 0){			
    			var clip = this.createEmptyMovieClip('clip' + a, (a+1))
    			clip._alpha = 0
    			clip.loadMovie(this.clip._url)
    		}
    		clip._y = -(h/tot)
    	}
    	this.onEnterFrame = function(){
    		_loaded = true			
    		for(var a = 1; a < tot; a++){
    			if (this['clip' + a]._url == this._url || this['clip' + a].getBytesLoaded () < this['clip' + a].getBytesTotal () || this['clip' + a].getBytesTotal () < 4) {
    				var _loaded = false
    				return;
    			}
    		}
    		if(_loaded){
    			for(var a = 0; a < tot; a++){
    				if(a==0){
    					this.clip.setMask( this.mask0 )
    					this.clip._alpha = 100
    					var clip = this.clip
    				} else {
    					this['clip'+a].setMask(this['mask' + a])
    					var clip = this['clip'+a]
    				}
    				this['mask'+a]._visible = 1
    				this['clip'+a]._alpha = 100
    				if(a > 0){
    					this['mask'+a].num = this['clip'+a]
    				} else {
    					this['mask'+a].num = this.clip
    				}
    				this['mask'+a].steps = steps
    				this['mask'+a].counter = 0
    				var _a = 2 + (random(10)/10)
    				var _b = 1.2 + (random(10)/10)
    				this['mask'+a].num.easeOut(0,0,_a,_b)
    				this['mask'+a].onEnterFrame = function(){
    					if(this.counter >= this.steps){
    						delete this.onEnterFrame;
    						return;
    					}
    					this.counter++
    					this._yscale += 100/this.steps
    				}
    			}				
    			delete this.onEnterFrame;
    		}
    	}
    }
    // transition 8
    ImageLoader.prototype.transition8 = function(){
    	var w = this.clip._width
    	var h = this.clip._height
    	var tot = 32
    	this.createEmptyMovieClip('mask',2)
    	for(var a = 0; a < tot; a++){
    		var m = this.mask.createEmptyMovieClip('m' + a, 100 + (a))
    		m._x = a*(w/tot)
    		var s = random(2)
    		if(s==0){
    			m._y = -h
    			m._rand = random(30) + 15
    			m
    		} else {
    			m._y = h
    			m._rand = -(random(30) + 15)
    		}
    		with(m){
    			beginFill(0x00,100)
    			lineTo((w/tot)+1,0)
    			lineTo((w/tot)+1,h)
    			lineTo(0,h)
    			endFill()
    		}
    		m.onEnterFrame = function(){
    			if(this._rand > 0){
    				if(this._y  + this._rand >= 0){
    					this._y = 0
    					delete this.onEnterFrame
    					return
    				}
    			} else {
    				if(this._y  + this._rand <= 0){
    					this._y = 0
    					delete this.onEnterFrame
    					return
    				}				
    			}
    			this._y += this._rand
    		}
    	}
    	this.clip._alpha = 100
    	this.clip.setMask( this.mask )
    }
    // --------------
    // transition 9
    // --------------
    ImageLoader.prototype.transition9 = function(){
    	var w = this.clip._width
    	var h = this.clip._height
    	var row = 6
    	var col = 6
    	var _k  = 0
    	var _kk = 0
    	var steps = 15
    	this.createEmptyMovieClip('mask',2)
    	var use = random(2) == 0 ? '_xscale' : '_yscale'
    	for(var a = 0; a < row; a++){
    		for(var b = 0; b < col; b++){
    			_k++
    			var m = this.mask.createEmptyMovieClip('m' + _k, 100 + (_k))
    			m._x = b*(w/col)
    			m._y = _kk*(h/row)
    			m[use] = 0
    			m._count = 0
    			m._steps = steps
    			m._t1 = getTimer()
    			m._canStart = a%2==0? (b%2==0 ? 0 : 1) : (b%2==0 ? 1 : 0)
    			with(m){
    				beginFill(0x00,100)
    				lineTo((w/row)+1,0)
    				lineTo((w/row)+1,(h/col)+1)
    				lineTo(0,(h/col)+1)
    				endFill()
    			}
    			m.onEnterFrame = function(){
    				if(this._canStart == true || this._parent._canStart == true){
    					if(this._count >= this._steps){
    						delete this.onEnterFrame;
    						this._parent._canStart = true
    						return
    					}
    					this[use] += 100/this._steps
    					this._count++
    				}
    			}			
    		}
    		_kk++
    	}
    	this.clip._alpha = 100
    	this.clip.setMask( this.mask )
    }
    // --------------
    // transition 10
    // --------------
    ImageLoader.prototype.transition10 = function(){
    	var w = this.clip._width
    	var h = this.clip._height
    	var num = 10
    	var diff = 5
    	var alpha_diff = 100/num
    	var clip = this.clip
    	for(var a = 0; a < num; a++){		
    		if(a > 0){			
    			var clip = this.createEmptyMovieClip('clip' + a, -(100 + a))
    			clip._alpha = 0
    			clip.loadMovie(this.clip._url)
    		}
    		clip._x = (-w) + (a*(diff++))
    		var mask = this.createEmptyMovieClip('mask'+a,(100+a))
    		mask._visible = 0
    		with(mask){
    			beginFill(0x00,100)
    			lineTo(w,0)
    			lineTo(w,h)
    			lineTo(0,h)
    			endFill()
    		}		
    	}
    	this.onEnterFrame = function(){
    		_loaded = true			
    		for(var a = 1; a < num; a++){
    			if (this['clip' + a]._url == this._url || this['clip' + a].getBytesLoaded () < this['clip' + a].getBytesTotal () || this['clip' + a].getBytesTotal () < 4) {
    				var _loaded = false
    				return;
    			}
    		}
    		if(_loaded){
    			for(var a = 0; a < num; a++){
    				this['clip' + a]._alpha = 100 - (a*alpha_diff)
    				this.clip._alpha = 100
    				if(a==0){
    					var clip = this.clip
    				} else {
    					var clip = this['clip'+a]
    				}
    				clip.count = 0
    				clip.steps = steps
    				clip.x_init = clip._x
    				clip.setMask( this['mask'+a] )
    				this['mask' + a]._visible = 1
    				clip.onEnterFrame = function(){
    					if(this._x + 10 >= 0){
    						this._x = 0
    						delete this.onEnterFrame;
    						return
    					}
    					this._x += 10
    				}
    			}
    			delete this.onEnterFrame
    		}
    	}
    }
    // --------------
    // transition 11
    // --------------
    ImageLoader.prototype.transition11 = function(){
    	var w = this.clip._width
    	var h = this.clip._height
    	var num = 9
    	var diff = 10
    	var alpha_diff = 100/num
    	var clip = this.clip
    	var steps = 45
    	for(var a = 0; a < num; a++){		
    		if(a > 0){			
    			var clip = this.createEmptyMovieClip('clip' + a, -(100 + a))
    			clip._alpha = 0
    			clip.loadMovie(this.clip._url)
    		}
    		var mask = this.createEmptyMovieClip('mask'+a,(100+a))
    		mask._visible = 0
     		mask._x = -(w + (a*diff++))
    		mask._alpha = 40
    		mask.steps = steps + num
    		mask._k = 0
    		mask._move = w/steps
    		with(mask){
    			beginFill(0x00,100)
    			lineTo(w,0)
    			lineTo(w,h)
    			lineTo(0,h)
    			endFill()
    		}		
    	}
    	this.onEnterFrame = function(){
    		_loaded = true			
    		for(var a = 1; a < num; a++){
    			if (this['clip' + a]._url == this._url || this['clip' + a].getBytesLoaded () < this['clip' + a].getBytesTotal () || this['clip' + a].getBytesTotal () < 4) {
    				var _loaded = false
    				return;
    			}
    		}
    		if(_loaded){
    			for(var a = 0; a < num; a++){				
    				if(a==0){
    					var clip = this.clip
    				} else {
    					var clip = this['clip'+a]
    				}
    				clip._alpha = (100/(num+1))*(a+1)
    				clip.setMask( this['mask'+a] )				
    				this['mask' + a]._visible = 1
    				this['mask' + a].onEnterFrame = function(){
    					if(this._x >= 0){
    						this._x = 0
    						this.unloadMovie()
    						delete this.onEnterFrame;
    						return;
    					}
    					this._x += this._move
    					this._k++
    				}
    			}
    			this['clip'+(a-1)]._alpha = 100
    			delete this.onEnterFrame
    		}
    	}
    }
    
    Object.registerClass ("ImageLoader", ImageLoader);
    #endinitclip

  6. #6
    urca e chi lo legge tutto sto codice?!

    cmq nn ti sarebbe + semplice aprire il pannello esplora filmato e fareuna ricerca sul nome del file??

    scusatemi se stò dicendo una cavolata (ma è venerdi la stanchezza si fa sentire)!

    la verità non è una meretrice che si getta al collo di chi non la vuole ma anzi essa è dotata di una così altera bellezza che anche chi sacrifica tutto per ottenerla non è sicuro di averla raggiunta !

  7. #7
    Utente di HTML.it L'avatar di and80
    Registrato dal
    Mar 2003
    Messaggi
    15,182
    non ho letto tutto il codice, ma cercandoci dentro non ho trovato corrispondenze per il nome del file... vorrà dire che c'è ancora altro codice, annidato magari dentro un clip :master:

  8. #8
    se mi date una mail vi mando il file

  9. #9
    Utente di HTML.it L'avatar di and80
    Registrato dal
    Mar 2003
    Messaggi
    15,182
    Originariamente inviato da eddydesigner
    se mi date una mail vi mando il file
    te la do in pvt, ma non potrò guardare il file prima di domani

  10. #10
    ok, spero solo che iresci a capirci qualcosa..

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