Ciao a tutti,
io ho questo codice nel primo fotogramma del mio PLAYER-MP3

codice:
stop();
playlist = new XML();
playlist.ignoreWhite = true;
playlist.onLoad = function(success) {
	if (success) {
		_global.songname = [];
		_global.songband = [];
		_global.songfile = [];
		for (var i = 0; i<playlist.firstChild.childNodes.length; i++) {
			_global.songname[i] = playlist.firstChild.childNodes[i].attributes.name;
			_global.songband[i] = playlist.firstChild.childNodes[i].attributes.band;
			_global.songfile[i] = playlist.firstChild.childNodes[i].attributes.file;
			// trace(songname[i]+"  "+songfile[i]+" "+songband[i]);
		}
	}
	_root.createEmptyMovieClip("sound_mc", 1);
	_global.song_nr = random(songfile.length);
	_root.sound_mc.songStarter(songfile[song_nr], songname[song_nr], songband[song_nr]);
};
function timer(sound_obj) {
	time = sound_obj.position/1000;
	min = Math.floor(time/60);
	min = (min<10) ? "0"+min : min;
	sec = Math.floor(time%60);
	sec = (sec<10) ? "0"+sec : sec;
	timeDisplay_txt.text = min+":"+sec;
}
MovieClip.prototype.songStarter = function(file, name, band) {
	if (this.sound_obj) {
		this.sound_obj.stop();
		delete this.sound_obj;
	}
	this.sound_obj = new Sound(this);
	this.sound_obj.loadSound(file, true);
	this.onEnterFrame = function() {
		if (this.sound_obj.position>0) {
			delete this.onEnterFrame;
			this._parent.display_txt.text = name+" / "+band;
			timeInterval = setInterval(timer, 1000, this.sound_obj);
		} else {
			this._parent.display_txt.text = "loading...";
		}
	};
	this.sound_obj.onSoundComplete = function() {
		clearInterval(timeInterval);
		this._parent.timeDisplay_txt.text = "00:00";
		(song_nr == songfile.length-1) ? _global.song_nr=0 : _global.song_nr++;
		_root.sound_mc.songStarter(songfile[song_nr], songname[song_nr], songband[song_nr]);
	};
	this._parent.volume1.dragger.onPress = function() {
		startDrag(this, true, 0, this._y, this._parent.volBG._width, this._y);
		this.onEnterFrame = function() {
			var p = (this._x/this._parent.volBG._width)*100;
			this._parent._parent.sound_mc.sound_obj.setVolume(p);
		};
	};
	this._parent.volume1.dragger.onRelease = function() {
		delete this.onEnterFrame;
		stopDrag();
	};
	this._parent.volume1.dragger.onReleaseOutside = function() {
		stopDrag();
	};
};
btn_play.onRelease = function() {
	clearInterval(timeInterval);
	this._parent.timeDisplay_txt.text = "00:00";
	this._parent.sound_mc.songStarter(songfile[song_nr], songname[song_nr], songband[song_nr]);
};
btn_stop.onRelease = function() {
	clearInterval(timeInterval);
	this._parent.timeDisplay_txt.text = "00:00";
	this._parent.sound_mc.sound_obj.stop();
};
btn_fw.onRelease = function() {
	clearInterval(timeInterval);
	this._parent.timeDisplay_txt.text = "00:00";
	(song_nr == songfile.length-1) ? _global.song_nr=0 : _global.song_nr++;
	_root.sound_mc.songStarter(songfile[song_nr], songname[song_nr], songband[song_nr]);
};
btn_rev.onRelease = function() {
	clearInterval(timeInterval);
	this._parent.timeDisplay_txt.text = "00:00";
	(song_nr == 0) ? _global.song_nr=songfile.length-1 : _global.song_nr--;
	_root.sound_mc.songStarter(songfile[song_nr], songname[song_nr], songband[song_nr]);
};
playlist.load("list2.xml");
i miei quesiti sono 2:
1)questo player riproduce i file mp3 caricati in un xml in modo randomico ed io vorrei partisse dal primo. si può?
2)qnd aggiorno la mia lista xml ho notato che molto spesso (credo x la cache) mi ricarica il vecchio xml, ho risolto il problema rinominando di volta in volta l'xml..c'è 1 soluziona anke x questo?

grazie mille in anticipo!
Sandro